Episode 59 – The Uncles of Penny Dreadmill – Character Concepts and Beyond

In this episode we discuss our MOTW campaign The Uncles of Penny Dreadmill from character concepts to potential futures for the game and beyond.

Music – Silence by Audiorezout

Episode 58 – Scrape Post Mortem

The audio is a little rough on this one.  Our recording bot’s recording didn’t quite work so I had to rely on a backup one-track OBS recording.  Honestly I thought I had lost this recording too.  

Enjoy and Happy New Years
-RPX

The job is over and the damage done, but we had to get the gang together for one last look at Scrape, a Red Markets campaign.

Episode 57 – Opportunities For Player Buy-In

While is important for a game master to have clear objectives when plotting out a campaign, it is also equally important to allow players the opportunity to fill in the gaps with content based on their decisions.  In what could be called an ‘organic’ episode (we started talking till a topic developed) Adam, Crazon, David and Rob discuss how to establish player buy-in.

Note:  Contrary to what the background noise might suggest, we did not record this episode in a Chuck E. Cheese.

Music: Ketsa – Love Heart

Episode 54 – Adding Nostalgia Into Your Games

Ahh our old logo….

It looks like we finally made it to 2021. While we are certainly hoping for a brighter future, we can’t help but be a tad bit nostalgic about distant past of our childhoods. In this episode, Adam, Chris, Crazon, David, and Ian discuss how to bring nostalgia into your games.

Talking Points: Nostalgia, Monsters and Other Childish Things, Little Fears, Kids on Bikes

Music: Unconscious by selfpity 

Episode 52 – Our Special Dungeons & Dragons Episode

After four years of running an actual play podcast, we finally got around to playing Dungeons and Dragons.  Since October has unofficially turned into D&D month for RPX, cast members Aaron, Ethan, and Nick regale us with their experiences both playing and running Dungeons & Dragons.

Music: Distant Stars – 01 Total Eclipse by Nathaniel Wyvern 

Episode 51 – Ectozoic Park Post-Mortem

The game is over, and all the ghost dinosaurs have been put to rest (for the time being), but that doesn’t mean the party has to stop there.  Join Adam, Terra and Review Cultist as we reflect on our experiences playing children in One Less Die’s actual player Little Fears mini campaign, Ectozoic Park.

Want some cool swag?  Head over to Crazon Studios Red Bubble page and pick up a Thibodeaux Heritage Fossil Camp Badge t-shirt, sticker, or shower curtain.  
Music – Children Of The Son by P C III

Episode 48 – Thinking Too Hard About Anime

Our friends Noah Carden (RPX & Maple Syrup, Blood Money) and Aaron J. Shelton (Kame House Part & Technical Difficulties Gaming Podcast) just started a new podcast about anime titled “Thinking Too Hard About Anime”.  Currently this dynamic duo is reviewing and discussing every episode of Cowboy Bebop.  Today Noah and Aaron join us to talk about their new podcast and how to gamify Cowboy Bebop.

Be sure to check out and subscribe to Thinking Too Hard About Anime.

Follow Thinking Too Hard About Anime on Twitter @ThinkingAnime

Episode 47 – Moving Your D&D Game Online

While social gatherings are strongly discouraged due to Covid-19, many gaming groups have moved to online methods of game play.  In this episode Jason returns to RPX after a four-year hiatus to discuss how we have taken our Curse of Strahd D&D campaign to Roll20.  Along with Roll20, we will also be discussing other online tools that you can use to move your tabletop rpg game for the physical space to cyberspace.

Topics discussed:

D&D Beyond
Roll 20
Discord


Discord Bots
Craig
RPG Schedule
SideKick
Rythm
Avrae 

Apollo Present: Curse of Strahd 

Episode 46 – Elevation Post Mortem

After finishing Elevation, the Red Markets campaign written by Sean Farris, we all got back together to discuss the experience we lovingly nicknamed ‘The Gauntlet’. Join us as we reflect on our favorite moments from Elevation.  Learn how things might have played out differently had the Bread Winners made other decisions. 

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are playtesting new taker tough spots. Nick Schaake (Nex) created these and you can view them here.

Music: Anonymous 420 – Interstellar Capitalism