Forces from the Kingdom of Gehenna have infiltrated the city of San Franoyoko. As the annual Cherry Blossom festival draws near, it is up to the magical girl group The Champions of The Emotional Prism to uncover their nefarious plans and save the city.
Following the advice of the Ghoul That Was Guillaume, the investigators sacrificed one of their own for a chance to strike down Citizen Rigault. At the moment of the condemned investigator’s death at the guillotine, the madman will be vulnerable. As the crowds gather about to witness the executions, the remaining investigators stage one final desperate act to save Paris.
Pitted against an even greater threat to Paris and all of France in the form of Doctor now Citizen Rigault, the investigators decide to take the initiative. If they hope to uncover some means to Rigault’s undoing, they must first venture into the lair of the madman.
It has been five years since the raid on Comte Fenalik’s manor, and a lot has changed in France. The investigators find themselves once again working in the Paris catacombs where they will meet an even greater threat and an otherworldly ally.
Despite a mistake or two being made, the investigators have acquired enough information to condemn the Comte Fenalik. With orders direct from Captain Malon, the soldiers are to raid Comte Fenalik’s manor on the night of one of his infamous parties.
It looks like we finally made it to 2021. While we are certainly hoping for a brighter future, we can’t help but be a tad bit nostalgic about distant past of our childhoods. In this episode, Adam, Chris, Crazon, David, and Ian discuss how to bring nostalgia into your games.
Talking Points: Nostalgia, Monsters and Other Childish Things, Little Fears, Kids on Bikes
June 2nd, 1789. As the stirrings of revolution take hold in Paris, a group of soldiers overseeing transportation of human remains from cemeteries are called away from their duty to investigate a murder.
Note: The following game is a spin-off game from our Ectozoic Park campaign.
Late Spring 1999/ Cave Run Lake, Kentucky. Following leads from an old company Project and it’s researcher’s notes, a Team was sent to investigate the national park. However, a week into their survey, the Team went missing. Now Cloutmann Chemicals and their Department of Environmental Concerns and Surveys have assembled another team to uncover what transpired near this artificial lake.
In this climatic finale to our first arc, the Kids must contend with Peter and his shadowy “friends”. How will Oskar and Olaf face off against these terrifying entities and will the others be able to keep themselves out of trouble enough to help them? Only one way to find out!
Note: As you may have noticed, the game I posted last month and the copy text didn’t match. This series of games was a continuation of an early Loops game that I meant to post. Since it is too late to fix that, I’ll make the original game a prequel. – Adam
Our crack team of bumbling misfits has found a possible suspect for the strange happenings around town. Peter, a school dropout, has set himself up at a local store known as the Dream Shop. In order to get to the bottom of this mystery, the kids come up with a plan to sneak into shop and figure out if Peter’s behind everything. Hilarity ensues
Adam – Aiden – Computer Geek.
Chris – Oscar –Weirdo. Aiden’s first cousin.
Ethan – Kip – Tech savvy hick.
Patrick – Olaf – Jock. Swedish exchange student
Vince – Zelda – Rocker and dreamer
David – Frankie – Troublemaker with a heart of gold