Stop me if you’ve heard this one before; you meet in a tavern…. Today on the Roleplaying Exchange we discuss atypical ways to play tabletop games.
Areas of Discussion: Typical vs. Atypical scenarios, what makes a scenario atypical, framing, player by-in, Prey, Bat Man Arkham City, Far Cry 5, Confused Bi-Product of a Misinformed Culture
Error: The resource attribute is invalid.
Greg Stolze gets tricked back onto our podcast to talk about the upcoming second edition of his high fantasy ORE game, REIGN.
Be sure to check out Reign over at over at Atomic Overmind Press.
Visit gregstolze.com for more information on Greg and his many artistic endevors.
Want more Stolze? Check out his podcast actual play Termination Shock.
Sorry this isn’t our much-promised S&M episode; rather, it involves Adam and Patrick discussing how to help new game masters step up in an already established group.
Talking Points: Keeping your groups small, Prepping vs. Over-prepping, saying “yes” and “yes and…”, taking constructive criticism
Can’t get enough of that Appalachian accents? Are you interested in leftist politics and issues concerning Appalachia? Check out the Trillbillies Workers Party podcast.
Narcosis is a survival horror title that strands players on the sea floor with little oxygen and sanity.
Rusty Lake and the Cube Escape Series are an eerie collection of point-click adventures set in the vein of shows like Twin Peaks.
Cthulhu Confidential is a game of Lovecraftian horror that utilizes the new Gumshoe One-2-One system that requires only a gamemaster and one player.
Cthulhu City is a setting for Trail of Cthulhu that place investigators in a corrupted Arkham controlled by the mythos. A must have for fans of dystopian and cosmic horror literature.
Unknown Armies is “An occult game about broken people conspiring to fix the world.” Need more? Well you’re in luck, the broken people over at the Roleplaying Exchange are here to help. In this episode, we explore the setting and mechanics of Unknown Armies.
Areas of Discussion: Unknown Armies, The Cat Lady, Warriors, Flavortown, Statosphere
Have you ever found your mind wandering while at the table? Does your podcasting co-host constantly play with his fidget spinner while you’re recording? If so then this is the RPX episode for you. Join us as we discuss techniques to both plays and game master focus at the table.
Areas of Discussion: being an active player, note taking, including all player characters in on the action, Hellblade: Senua’s Sacrifice, Evil Within 2 (and Noah’s Twitch stream), and a few other things we got distracted and forgot to mention.
While it is ideal that everyone gathering around the table knows how to play the game, many times it is up to the GM to not only run the game but educate players while they do so. In this episode Noah, Adam, and Chris explore best practices of how to show players an RPG system.
Areas of discussion: new players, new system, character sheets from hell, free rpg day, Origins, and Car Hitler
You ever get nostalgic about your first love? Tell Chris about it and you’ll feel shame. In this episode Noah explains the world of Shadowrun and Chris suffers an aneurysm. So strap on in there chummer, this is Shadowrun.
Swing by A Fistful of Misanthropes to listen to Noah and fellow misanthropes ply Shadowrun.
Also, check out this promotional Shadowrun video from the 90’s, A Night’s Work. It’s a gem.
Adam, Noah, Chris and RPX actual player Aaron discuss their experiences using improvisation techniques to shape their role-playing games.
Areas of discussion: Improvisation, Player Vs. GM Improvisation, Stocking Your GM Toolbox, The Legend of Zelda: Breath of the Wild, Nier: Automata, Yakuza 0,
Please check out Noah’s new podcast based of the CW’s Riverdale, Blood Money, Maple Syrup.
Like any bad partner in a relationship, we may have forgotten Valentine’s Day, or pushed this episode back to make room for the Greg Stolze interview. But, putting Stolze ahead of your needs does kind of sound bad, forget we said anything. So, please accept this lackluster gift and our most sincere apologies. We’ll do better in the future, we promise.
In this episode, we (awkwardly) discuss adding romantic elements to your tabletop games.
Areas of discussion: romance, hot loving, smooches, long walks along the beach, Catherine (videogame), Riverdale
Players create one character, game masters create the rest. Join us as we discuss how to build believable NPCs that help bring your game to life.
Areas of discussion: NPCs, architypes, creation strategies, Mary Sues.