Episode 57 – Opportunities For Player Buy-In

While is important for a game master to have clear objectives when plotting out a campaign, it is also equally important to allow players the opportunity to fill in the gaps with content based on their decisions.  In what could be called an ‘organic’ episode (we started talking till a topic developed) Adam, Crazon, David and Rob discuss how to establish player buy-in.

Note:  Contrary to what the background noise might suggest, we did not record this episode in a Chuck E. Cheese.

Music: Ketsa – Love Heart

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