Episode 46 – Elevation Post Mortem

After finishing Elevation, the Red Markets campaign written by Sean Farris, we all got back together to discuss the experience we lovingly nicknamed ‘The Gauntlet’. Join us as we reflect on our favorite moments from Elevation.  Learn how things might have played out differently had the Bread Winners made other decisions. 

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are playtesting new taker tough spots. Nick Schaake (Nex) created these and you can view them here.

Music: Anonymous 420 – Interstellar Capitalism 

Actual Play- Red Markets – Elevation – EP 4 One By Land, Three If By Train

It’s moving day and do or die for Elevation. The Breadwinners have been tapped to protect the enclave’s precious cargo as it makes its way by train to St. Louis. They’re prepared for a nasty fight, but can they overcome the enemies they’ve made along the way?

Nick –  Nex – The salesman for the Breadwinners, who had a surefire business opportunity. A slick tongue and good business strategy means nothing when going up against a controlled economy, though. 

Brownie – Von –  A tinkerer familiar with a wrench as tool and weapon. A bit too fussy for his own good, and with, uh, Extreme Luck. 

Adam – Skidz – Her taker brother vanished, so now she has to take up the taker life to care for her niece. She’s quick and on-edge, which is an asset on the job. 

Chris – Decoy – The hero of Elevation, who played a crucial part in taking back the grain silos during an occupation. Definitely not dumb as a post.

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are playtesting new taker tough spots. Nick Schaake (Nex) created these and you can view them here.

Actual Play- Red Markets – Elevation – EP 3 – Spring Cleaning

Spring Cleaning. In for a penny, in for a pound – the Breadwinners will help Elevation survive no matter what, but they need to get paid in order to clean up a granary where silence is key.

Nick –  Nex – The salesman for the Breadwinners, who had a surefire business opportunity. A slick tongue and good business strategy means
nothing when going up against a controlled economy, though.

Brownie – Von –  A tinkerer familiar with a wrench as tool and weapon. A bit too fussy for his own good, and with, uh, Extreme Luck. 

Adam – Skidz – Her taker brother vanished, so now she has to take up the taker life to care for her niece. She’s quick and on-edge, which is an asset on the job. 

Chris – Decoy – The hero of Elevation, who played a crucial part in taking back the grain silos during an occupation. Definitely not dumb as a post.

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are playtesting new taker tough spots. Nick Schaake (Nex) created these and you can view them here.

Actual Play – Red Markets – Elevation EP2 Operate Heavy Machinery

Out of worry for the community (and not poor negotiation), the Breadwinners decide to take a loss in order to help Elevation survive. Working with a crew of experts from the Trabajo enclave in Colorado, the Breadwinners must defend the mechanics as they repair the damaged train tracks at a small rail station in an industrial park. 

Nick –  Nex – The salesman for the Breadwinners, who had a surefire business opportunity. A slick tongue and good business strategy means nothing when going up against a controlled economy, though. 

Brownie – Von –  A tinkerer familiar with a wrench as tool and weapon. A bit too fussy for his own good, and with, uh, Extreme Luck. 

Adam – Skidz – Her taker brother vanished, so now she has to take up the taker life to care for her niece. She’s quick and on-edge, which is an asset on the job. 

Chris – Decoy – The hero of Elevation, who played a crucial part in taking back the grain silos during an occupation. Definitely not dumb as a post.

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are playtesting new taker tough spots. Nick Schaake (Nex) created these and you can view them here.

Actual Play – Red Markets – Elevation – EP 1 The Long Walk

The first mistake the Breadwinners made was when they signed the non-disclosure agreement. If they ever talked about what happened on the multi-state walk, their rights would be forfeit. They never expected that information had already have leaked. 

Nick –  Nex – The salesman for the Breadwinners, who had a surefire business opportunity. A slick tongue and good business strategy means nothing when going up against a controlled economy, though. 

Brownie – Von –  A tinkerer familiar with a wrench as tool and weapon. A bit too fussy for his own good, and with, uh, Extreme Luck. 

Adam – Skidz – Her taker brother vanished, so now she has to take up the taker life to care for her niece. She’s quick and on-edge, which is an asset on the job. 

Chris – Decoy – The hero of Elevation, who played a crucial part in taking back the grain silos during an occupation. Definitely not dumb as a post 

Elevation is a Red Markets supplement written by our game master / market Sean Farris.  Elevation comes with the fully fleshed out enclave of Elevation, along with the job lines seen depicted in this actual play series. 

Where did we get all those cool new toys?  Why Veblen Goods, of course.  Veblen Goods is a Red Markets supplement cowritten by Sean Farris and Matt Campen of The Drunk & The Ugly podcast.  Veblen Goods provides players with new tools, technology, weapons, vehicles and optional rules.

You can find both Elevation and Veblen Goods at DriveThru RPG.

You may have noticed that we are play-testing new taker tough spots. Nick Schaake (Nex) created these and you can view them here.