Upwind is a fantasy RPG currently being Kickstarted about exploration and survival in an endless sky filled with ancient technology. We interview the game’s designer, Jeff Barber, to pick his brain about non-traditional mechanics, old-school animation, and ecology in game worlds.
For more information on the Upwind project please visit the Upwind Kickstarter page.
Learn more about Biohazard Games, Upwind, and the Q-System please visit Biohazard Games.
“Upwind is a narrative style RPG set in a strange alternate world of floating island nations, flying sailing ships, long lost technology, wild elemental powers, looming war and forgotten legacies.”
Jeff Barber, game designer and founder of Biohazard Games demos his new game Upwind at Gen Con 2016.
Next on the Roleplaying Exchange, problem players and the GMs who love them.
Areas of discussion: changes to the podcast, solving tabletop problems, rules lawyers, cheaters, and disengagement.
Caleb Stokes, author, game designer, founder and owner of Hebanon Games, and RPPR co-host, runs a special game for his upcoming indie RPG, Red Markets, for Kickstarter Backers.
Synopsis: The Road Crew, a group of takers from the Troutfit enclave venture into the lost for a ‘high’ stakes job.
For more information on Red Markets please visit the Kickstarter page.
For more on Caleb Stokes and Hebanon Games, please visit Hebanon Games.
“The neighborhood’s always been pretty nice, if quiet. Good schools, low crime, nice restaurants. The only problem is the mail: a man keeps sending bizarre letters to the residents. It’s up to three residents of the neighborhood — a down-on-his-luck cop, a drug addict, and a city councilor — to figure out the source of these letters and make life cozy again.”
Trigger Warning: this actual play contains the writings of Francis E. Dec, a very ill man with horrible views on race. This game is meant to unsettle and entertain, but Chris, tonight’s GM, doesn’t want to blindside anyone who has been negatively affected by mental illness and racism. Be forewarned.
Noah and Adam regale Chris with tales of their Gen Con 2016 experiences.
Talking Points: Driving through West Virginia, RPPR, Delta Green, panels, con games, and more…
Live from Gen Con 2016: Greg Stolze, Jeff Tidball, Cam Banks, and Colleen Riley give the lowdown on the upcoming Unknown Armies 3 rpg.
In this special episode Noah gives advice to Adam on how prepare for his first full Gen Con.
Areas of discussion: What to bring to Gen Con, eating at Gen Con, navigating the crowd, being sanitary at Gen Con.
Character creation and party dynamics might not be the first concern when designing or starting a role playing game, but bad character concepts can ruin a game. In this episode we discuss character creation.
Areas of discussion: Character creation, pre-gens, group character creation, party dynamic
It was recommended to us a few episodes back that we should probably introduce ourselves. So, in this episode we will briefly discuss ourselves, bad tattoo decisions, and what we wish to accomplish with this podcast.
Areas of discussion: Introductions, Mission Statements, Rationality Cults, Bad Tattoos, and Website Spam.