Time travel can be tricky. Being a game master where players can travel to virtually any time or place can also be tricky, but rewarding if your players manage to punch a Nazi T-Rex in the face. In this episode we sit down to discuss and compare TimeWatch and Continuum and the dos and don’ts of time travel.
Areas of Discussion: Current RPX campaigns being ran as well as our upcoming pilot episodes.Topics of discussion: Time travel, TimeWatch, Continuum, Behind Enemy Times (campaign), Aaron’s Masks campaign, why Chris hates time travel, pilot episodes.
Glueworm Evening Blues by Lobo Loco